• Type: interactive software application
  • Media: ASUS Xtion depth camera, g-Speak SDK (Oblong Industry), OpenFrameworks, headphone
  • Capacity: maximum 2 participants
  • Duration: varies
  • Dimension: varies
  • Acknowledgement: support and feedback from colleageus at Oblong Inc.
  • Publication: Fan, Y.Y., Minnen, D. Move That Sound There: Exploring Sound in Space via a Markerless Gestural Interface. Leonardo Music Journal 23: Sound Art, pp. 31-32, MIT Press, ISSN 0961-1215, 2013  [PDF]